The requests do go through though, I know that much. I even tried Wireshark and from what I can tell nothing shows up there either, but not too familiar with that one. I am now getting some Hub application requests in Fiddler, which I didn't get before, but still nothing from the game scripts using HttpClient. to nfig files for the Unity Editor version I am running:Ĭ:\Program Files\Unity\Hub\Editor\2018.1.6f1\Editor\Data\Mono\etc\mono\2.0\nfigĬ:\Program Files\Unity\Hub\Editor\2018.1.6f1\Editor\Data\Mono\etc\mono\1.0\nfigĬ:\Program Files\Unity\Editor\Data\Mono\etc\mono\2.0\nfig HTTP_PROXY= HTTPS_PROXY= NO_PROXY=localhost,127.0.0.1 I'm trying this with Unity Hub (and also tried running Unity.exe manually for the version installed by Hub), but not getting it to work with Fiddler to view the requests and responses.
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